Synopsis
Dungeons appeared everywhere. That much everyone knows. What the template stories don't tell you: companies stopped buying monster materials after the first hundred samples. No demand meant no adventurers. No adventurers meant nothing thinning the herds. So monsters kept multiplying, the military burned through ammunition like water, and within decades, civilization contracted to a handful of defended cities surrounded by lawless zones. That's the world now. Thirty years in. And in this world, with a skill I've been quietly grinding for those same thirty years — an "Equivalent Exchange Store," basically a vending machine tucked in a corner that trades…















